Release date
July 15, 2026
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Denshattack launches on July 15, 2026, and this site is now structured like a real game guide front page: official art, quick facts, screenshot cards, and tailored entry pages for release details, controls, tricks, Game Pass, demo status, and the launch-day walkthrough route.
Release date
July 15, 2026
Platforms
Steam, PS5, Xbox Series X|S, Nintendo Switch 2
Genre
Single-player trick-based 3D platformer
Studios
Undercoders · Fireshine Games · Boltray Games on Steam

The site now follows the locked game-info / guides / tools structure, with the practical pages surfaced first.
The main info page for launch timing, storefront rollout, Chinese language support, and platform-specific features.
A real answer page for demo availability, what has not been announced, and what players should watch before launch.
Covers the confirmed PC Game Pass coming soon note on Xbox plus what is still not promised elsewhere.
Use these pages if you are preparing for launch day instead of just checking store facts.
The central launch hub with fast links to info pages, starter guides, walkthrough status, and the launch update plan.
Explains what input support is already known and what this site will verify on launch day for keyboard and controller play.
Frames the game around route planning, timing, and trick mastery without inventing unreleased move tech.
The site now uses real Denshattack media so it reads like a game guide destination instead of a text-only placeholder.



These are the pages that already feel like site destinations, plus the launch-day walkthrough entry point.
Best starting point if you want one page that behaves like a real game hub instead of a placeholder shell.
Launch date, stores, supported languages, and per-platform feature notes in one maintained page.
The input overview page that will be upgraded with tested mappings at launch.
A clear launch placeholder that tells players when full route coverage will begin and where it will connect.
Walkthrough, trick checklist, and achievement tracker routes exist, but the tools layer stays clearly secondary until real data justifies it.
Explicit placeholder for a route practice checklist once real trick categories are verified in-game.
Held back until the live achievement list can be structured cleanly from real storefront or launch-day data.
Explains why the tools section stays small for now and how it will expand after launch.
This is the update order locked by the planning docs, which keeps the site focused on the first useful pages.
Now - July 14
Keep release date, platforms, language support, Game Pass, and demo status accurate while avoiding fake guide copy.
July 15
Controls gets tested mappings, the guide hub flips to live coverage language, and walkthrough coverage starts with real notes only.
July 16-18
Guide Hub → Walkthrough → Achievements/trackers becomes the first practical player path once enough firsthand data exists.
After launch week
Only build trackers that have enough stable data to justify them. No fake empty widgets just to fill the menu.
Denshattack is set for July 15, 2026, and that date is treated as confirmed for this site build.
The current launch lineup is Steam, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2.
Steam lists both Simplified Chinese and Traditional Chinese support. That language info now lives on the release and platforms page instead of a separate language page.
The Xbox store page indicates PC Game Pass coming soon. This site does not extend that wording beyond what is actually listed.
Not yet. The walkthrough route exists, but it stays an honest launch placeholder until the game can be played and documented for real.